Gamers are more hostile towards opponents that seem human
A recent study has shown that gamers who wage conflict against human - looking characters are more likely to experience fast-growing thoughts and words than those facing monstrous nonhuman targets . For the study , a University of Connecticut research team led by Rory McGloin had 148 participant spiel the first - person gun , Quake 3 Revolution , before parcel out test to measure their levels of verbal , cognitive , and strong-arm aggression ....